Showing posts with label This Week I've Mostly Been Playing.... Show all posts
Showing posts with label This Week I've Mostly Been Playing.... Show all posts

8.2.11

This Week I've Mostly Been Playing... (part 2)

...Read Dead Redemption



In a sporadic, spume of consciousness kind of weekly series about what I am doing to feign off boredom and donate my time to something other than filling Osbourne's swag bag, I hereby talk about the awesomeness that is Red Dead Redemption.

It's actually a bit of a lie; ive mostly been killing 12 years olds who's parents had no problem buying them Call of Duty: Black Ops for Christmas. But as this would be a very short lived series if I did a weekly and it was proportionally based on my playing habits.




So all that said Red Dead is the focus.

Set in a rapidly changing old west you are John Marston; thrust back into your old life of gun slinging and cowboying you've been blackmailed by a government agency holding your family captive into hunting down your old gang and bringing them to justice.

You achieve this by entering what must be one of the most open-ended universes yet in a Rockstar game; not quite on the same par with Bethesda's Fallout 3 or The Elder Scrolls but definitely as inviting an arena as any.

What is striking is how the environment interacts with you; I spent several hours navigating a particularly hostile area of land fighting off bears and bandits alike - other more gentile appearing areas can suddenly erupt into gang warfare, dragging you in.

What is most striking about it above all is the storyline: the twists and turns take you through stirring up revolutionary uprisings in Mexico to quelling the same amongst Native Americans in the old west, all the while weaved into a story of loss and redemption mingles with a lot of anti-government sentiment.

Overall this is one of the best games of last year, featuring mountains of versatility if your willing to step outside of the main storyline for a minute.

Score: I'd be willing to part with £25 for it still.

27.10.10

This Week I've Mostly Been Playing...

In a change of pace from my usual vitriol I hereby present reviews in a subject and past time I have a lot of time for: gaming.

I will cover games, new & old, on the platforms I have (PC and Xbox 360, unless anyone at Nintendo and Sony are willing to bribe me with shiny toys, then them as well) and rate them only own unique system based on a free market approach; what I would willingly pay for them.

So without further ado This Week I've Mostly Been Playing...

Metro 2033



Bored as I was and unable to afford Fallout: New Vegas (Bethesda, take note), I instead bought this with another game (more of which in a separate post) as I'd wanted to try it for some time.

Based on a popular Russian SciFi novel this novel follows the story of Artyom, a survivor in a post-apocalyptic Moscow, living in the tunnels below it along with a few other thousand survivors, his already hard life is made all the harder by the arrival of his step-father's friend, Hunter, who's arrival and disappearance follows a chain of events potentially ending with the end of the human race.

A rarity in first person shooters, the game presents you with a number of difficult choices on top of the standard skilled death dealing of a plethora of enemies; for one good ammo also doubles as currency; pre-apocalypse, military grade ammo is found across the shattered remains of Moscow but it's rarity makes it valuable - you can trade it for better weapons and supplies and post-apocalyptic ammo which packs less of a punch, the technology and knowledge slowly dying out as time has passed.

Additionally weapon choice is a problem; you have a choice between pre-war and post-apocalyptic weaponry, some of it requiring different actions to keep it clean and serviceable; you have to "pump" over-engineered air rifles and crossbows to with an air-pump constantly to keep them firing, difficult when under a hail of gunfire. this is matched by the difficulty in keeping your surroundings amongst the ruins lit; your headlamp (and later night vision goggles) run on batteries that you have to charge using a hand-charging device, levying you vulnerable yet again.)

During your journey as well as seeing the impact of new, mutated, species on humanities quest for survival you also see the regular concepts of humanities own inhumanity; we see resurgent communist and nazi groups, having taken command over several metro stations, vying for control over the few remaining free ones, all the while oblivious to an encroaching darkness...

The game itself has a very good game engine with a good degree of userability and simplicity. The player is required to make difficult choices in that your carryable weapons are limited and thus push you to make choices as to how you progress through the game: do you go in guns ablazing with a pre-war AK-47 and shotgun or stealth it out with silent killers like the crossbow and silenced revolver? The spectre of low ammo and fast, deadly enemies making your choice all the more critical.

Graphically it cannot be faulted either; this is no doubt helped by the nature of your surroundings; unlike the calm pristine beauty present in the Halo games you are made aware of the palpable decay present in this world, presented in a sepia pallet of despair.

All in all this game is definitely a lot better than I had imagined; with so many FPS' out there it is easy to become blind to the innovative that occasionally pops up; games like this are a welcome change.

Rating*: £20, a few months after it has come out.

* = the rating relates to how much I'm willing to pay and how long I'm willing to wait, e.g. Fallout 3 would be "£70 spec. ed., bought immeadiately" whilst Bullet Witch would be "£3 in a charity shop when drunk"; they are not a reflection of what I paid but what I would be willing to pay with a working knowledge of what the game is like.